06/15/2045 |
Drafted in the 2045 first-year player draft (Round 2, Pick 10, 34th overall pick) by the Cleveland Brownies, out of college (Dartmouth; Hanover, NH). |
01/01/2046 |
OSA scouting updated ratings (potential): Stuff: 7 (10); Movement: 6 (7); Control: 4 (5). |
04/23/2046 |
Injured (Torn fingernail), day-to-day for 3 days. |
07/16/2046 |
Injured (Tender elbow), day-to-day for one week. |
07/25/2046 |
Injured (Finger blister), day-to-day for 4 days. |
01/01/2047 |
OSA scouting updated ratings (potential): Stuff: 8 (10); Movement: 7 (7); Control: 4 (5). |
06/17/2047 |
Injured (Hand soreness), day-to-day for one week. |
08/03/2047 |
Injured (Finger blister), day-to-day for 2 days. |
01/01/2048 |
OSA scouting updated ratings (potential): Stuff: 9 (10); Movement: 7 (7); Control: 4 (5). |
07/01/2048 |
Injured (Strained oblique), day-to-day for 4 weeks. |
11/21/2048 |
Received a 1-year contract worth a total of $400,000 through automatic renewal. |
01/01/2049 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 7 (7); Control: 6 (6). |
07/10/2049 |
Was selected to the 2049 SIM Baseball League All-Star Game. |
10/31/2049 |
Finished 2nd in 2049 SIMBL UL Cedric Issacson Fireman Of The Year Award voting. |
11/22/2049 |
Received a 1-year contract worth a total of $400,000 through automatic renewal. |
01/01/2050 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 6 (6); Control: 6 (6). |
06/28/2050 |
Injured (Torn rotator cuff), out for 4-5 months. |
11/19/2050 |
Received a 1-year contract worth a total of $577,500 through arbitration. |
01/01/2051 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 6 (6); Control: 7 (7). |
11/17/2051 |
Received a 1-year contract worth a total of $682,500 through arbitration. |
01/01/2052 |
OSA scouting updated ratings (potential): Stuff: 8 (8); Movement: 5 (5); Control: 6 (6). |
11/19/2052 |
Received a 1-year contract worth a total of $840,000 through arbitration. |
01/01/2053 |
OSA scouting updated ratings (potential): Stuff: 6 (7); Movement: 6 (6); Control: 6 (6). |