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SIM Baseball League
Development
Standard Report | Cumulative Report | Prospect Report
May 9, 2061
Fastball Talent Increases from 3 to 4
Velocity Increases from 82-84 to 83-85 Mph
Slider Rating Increases from 1 to 2
May 23, 2061
Infield Range Decreases from 2 to 1
June 20, 2061
Stuff Talent Increases from 3 to 4
Stuff versus Lefties Increases from 1 to 2
Slider Talent Increases from 4 to 5
Overall Stuff Increases from 1 to 2
Velocity Increases from 83-85 to 84-86 Mph
Curveball Rating Increases from 1 to 2
Stuff versus Righties Increases from 1 to 2
June 27, 2061
Stamina Increases from 8 to 10
Fastball Rating Increases from 2 to 3
Velocity Increases from 84-86 to 85-87 Mph
July 25, 2061
Pitcher Rating Decreases from 4 to 2
August 1, 2061
Pitcher Rating Decreases from 2 to 1
September 26, 2061
Curveball Talent Increases from 5 to 6
October 8, 2061
Stuff Talent Increases from 4 to 5
Velocity Increases from 85-87 to 86-88 Mph
October 21, 2061
Stuff Talent Decreases from 5 to 4
November 13, 2061
Stamina Decreases from 10 to 9
Slider Talent Decreases from 5 to 4
Control Talent Decreases from 4 to 3
November 24, 2061
Groundball% Decreases from 48 to 47
January 17, 2062
Velocity Increases from 86-88 to 87-89 Mph
Control Talent Decreases from 3 to 2
February 27, 2062
Stamina Increases from 9 to 10
Fastball Rating Increases from 3 to 4
Velocity Increases from 87-89 to 89-90 Mph
Stuff versus Righties Increases from 2 to 3
March 31, 2062
Fastball Talent Increases from 4 to 5
April 10, 2062
Slider Talent Decreases from 4 to 3
Control Talent Decreases from 2 to 1
April 17, 2062
Curveball Talent Decreases from 6 to 5
May 15, 2062
Movement Talent Increases from 2 to 3
May 22, 2062
Circlechange Talent Increases from 0 to 2
Stuff versus Lefties Increases from 2 to 3
Overall Stuff Increases from 2 to 3
Velocity Increases from 89-90 to 90-92 Mph
Circlechange Rating Increases from 0 to 1
June 19, 2062
Curveball Talent Increases from 5 to 6
July 11, 2062
Circlechange Talent Increases from 2 to 3
July 17, 2062
Stuff Talent Increases from 4 to 5
Control Talent Increases from 1 to 2
September 11, 2062
Groundball% Decreases from 47 to 46
September 25, 2062
Circlechange Talent Increases from 3 to 4
October 3, 2062
Fastball Talent Decreases from 5 to 4
October 8, 2062
Control Talent Increases from 2 to 3
October 28, 2062
Curveball Talent Increases from 6 to 7
December 17, 2062
Movement Talent Increases from 3 to 4
January 17, 2063
Circlechange Talent Increases from 4 to 5
Groundball% Increases from 46 to 47
January 31, 2063
Control Talent Increases from 3 to 4
April 30, 2063
Control Talent Increases from 4 to 5
June 18, 2063
Movement Talent Increases from 4 to 5
September 3, 2063
Groundball% Increases from 47 to 48
September 17, 2063
Fastball Talent Increases from 4 to 5
Velocity Increases from 90-92 to 91-93 Mph
Slider Rating Increases from 2 to 3
Control Talent Increases from 5 to 6
October 10, 2063
Curveball Rating Increases from 2 to 3
January 17, 2064
Movement Talent Increases from 5 to 6
March 3, 2064
Groundball% Increases from 48 to 49
July 7, 2064
Movement versus Lefties Increases from 2 to 3
Overall Movement Increases from 2 to 3
Movement versus Righties Increases from 2 to 3
Groundball% Increases from 49 to 51
January 31, 2065
Fastball Rating Increases from 4 to 5
Velocity Increases from 91-93 to 92-94 Mph
June 29, 2065
Stuff versus Righties Increases from 3 to 4
July 6, 2065
Overall Control Increases from 1 to 2
Control versus Lefties Increases from 1 to 2
Control versus Righties Increases from 1 to 2
July 20, 2065
Overall Stuff Increases from 3 to 4
Circlechange Rating Increases from 1 to 2
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