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SIM Baseball League
Development
Standard Report | Cumulative Report | Prospect Report
November 22, 2054
Pitcher Rating Decreases from 8 to 7
May 17, 2055
Stamina Increases from 0 to 8
Outfield Error Increases from 0 to 3
Stuff Talent Increases from 0 to 10
Curveball Talent Increases from 0 to 10
Movement Talent Increases from 0 to 7
Overall Control Increases from 0 to 9
Catcher Arm Increases from 0 to 1
Control versus Lefties Increases from 0 to 8
Movement versus Lefties Increases from 0 to 7
Catcher Ability Increases from 0 to 1
Stuff versus Lefties Increases from 0 to 10
Overall Movement Increases from 0 to 7
Movement versus Righties Increases from 0 to 7
Slider Talent Increases from 0 to 10
Overall Stuff Increases from 0 to 10
Velocity Increases from 79-81 to 96-98 Mph
Infield Range Increases from 0 to 4
Infield Error Increases from 0 to 3
Turn Double Play Increases from 0 to 2
Infield Arm Increases from 0 to 6
Groundball% Increases from 0 to 64
Changeup Talent Increases from 0 to 6
Sinker Rating Increases from 0 to 9
Curveball Rating Increases from 0 to 10
Slider Rating Increases from 0 to 10
Stuff versus Righties Increases from 0 to 10
Outfield Arm Increases from 0 to 5
Outfield Range Increases from 0 to 2
Control Talent Increases from 0 to 9
Sinker Talent Increases from 0 to 9
Control versus Righties Increases from 0 to 9
Changeup Rating Increases from 0 to 6
August 23, 2055
Movement versus Righties Increases from 7 to 8
Groundball% Increases from 64 to 66
November 25, 2055
Overall Control Decreases from 9 to 8
Outfield Range Decreases from 2 to 1
Control Talent Decreases from 9 to 8
April 3, 2056
Outfield Error Decreases from 3 to 2
Groundball% Increases from 66 to 67
April 10, 2056
Groundball% Increases from 67 to 69
April 24, 2056
Movement Talent Increases from 7 to 8
Overall Movement Increases from 7 to 8
June 12, 2056
Infield Range Decreases from 4 to 3
June 26, 2056
Movement Talent Decreases from 8 to 7
Overall Movement Decreases from 8 to 7
Groundball% Decreases from 69 to 68
Outfield Arm Decreases from 5 to 4
July 3, 2056
Overall Control Increases from 8 to 9
Control Talent Increases from 8 to 9
July 17, 2056
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
July 31, 2056
Groundball% Increases from 68 to 69
August 21, 2056
Movement Talent Increases from 7 to 8
Overall Control Increases from 8 to 9
Overall Movement Increases from 7 to 8
Control Talent Increases from 8 to 9
September 4, 2056
Groundball% Increases from 69 to 71
December 17, 2056
Movement Talent Decreases from 8 to 7
Overall Movement Decreases from 8 to 7
Groundball% Decreases from 71 to 69
December 31, 2056
Movement Talent Increases from 7 to 8
Overall Movement Increases from 7 to 8
Groundball% Increases from 69 to 70
February 27, 2057
Movement Talent Decreases from 8 to 7
Overall Movement Decreases from 8 to 7
Groundball% Decreases from 70 to 69
Changeup Talent Decreases from 6 to 5
Changeup Rating Decreases from 6 to 5
May 14, 2057
Changeup Talent Increases from 5 to 6
Changeup Rating Increases from 5 to 6
May 21, 2057
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
July 23, 2057
Overall Control Increases from 8 to 9
Control Talent Increases from 8 to 9
July 30, 2057
Changeup Talent Decreases from 6 to 5
Changeup Rating Decreases from 6 to 5
September 3, 2057
Changeup Talent Increases from 5 to 6
Changeup Rating Increases from 5 to 6
October 1, 2057
Changeup Talent Decreases from 6 to 5
Changeup Rating Decreases from 6 to 5
October 16, 2057
Changeup Talent Increases from 5 to 6
Changeup Rating Increases from 5 to 6
October 22, 2057
Changeup Talent Decreases from 6 to 5
Changeup Rating Decreases from 6 to 5
November 1, 2057
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
November 24, 2057
Changeup Talent Increases from 5 to 6
Curveball Rating Decreases from 10 to 9
Changeup Rating Increases from 5 to 6
December 17, 2057
Overall Control Increases from 8 to 9
Control Talent Increases from 8 to 9
March 13, 2058
Changeup Talent Decreases from 6 to 5
Changeup Rating Decreases from 6 to 5
April 15, 2058
Changeup Talent Increases from 5 to 6
Changeup Rating Increases from 5 to 6
April 22, 2058
Changeup Talent Decreases from 6 to 5
Changeup Rating Decreases from 6 to 5
July 22, 2058
Curveball Talent Decreases from 10 to 9
August 26, 2058
Curveball Talent Increases from 9 to 10
Movement Talent Increases from 7 to 8
Movement versus Lefties Increases from 7 to 8
Overall Movement Increases from 7 to 8
Changeup Talent Increases from 5 to 6
Curveball Rating Increases from 9 to 10
Changeup Rating Increases from 5 to 6
November 10, 2058
Groundball% Increases from 69 to 70
March 1, 2059
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
March 19, 2059
Overall Control Increases from 8 to 9
Control Talent Increases from 8 to 9
March 31, 2059
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
May 5, 2059
Movement versus Lefties Increases from 8 to 9
Velocity Increases from 96-98 to 97-99 Mph
May 12, 2059
Movement versus Lefties Decreases from 9 to 8
Groundball% Decreases from 70 to 69
May 19, 2059
Overall Control Increases from 8 to 9
Control Talent Increases from 8 to 9
July 14, 2059
Overall Control Decreases from 9 to 8
Groundball% Increases from 69 to 70
Control Talent Decreases from 9 to 8
September 22, 2059
Overall Control Increases from 8 to 9
Control Talent Increases from 8 to 9
October 12, 2059
Overall Control Decreases from 9 to 8
Movement versus Lefties Increases from 8 to 9
Control Talent Decreases from 9 to 8
November 17, 2059
Movement versus Lefties Decreases from 9 to 8
November 29, 2059
Overall Control Increases from 8 to 9
Groundball% Decreases from 70 to 69
Control Talent Increases from 8 to 9
December 17, 2059
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
March 17, 2060
Overall Control Increases from 8 to 9
Control Talent Increases from 8 to 9
April 19, 2060
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
May 3, 2060
Overall Control Increases from 8 to 9
Groundball% Decreases from 69 to 68
Control Talent Increases from 8 to 9
December 31, 2060
Overall Control Decreases from 9 to 8
Control Talent Decreases from 9 to 8
April 11, 2061
Overall Control Increases from 8 to 9
Control versus Lefties Increases from 8 to 9
Control Talent Increases from 8 to 9
May 30, 2061
Sinker Rating Increases from 9 to 10
Sinker Talent Increases from 9 to 10
June 27, 2061
Sinker Rating Decreases from 10 to 9
Sinker Talent Decreases from 10 to 9
August 29, 2061
Sinker Rating Increases from 9 to 10
Sinker Talent Increases from 9 to 10
December 17, 2061
Groundball% Decreases from 68 to 66
Sinker Rating Decreases from 10 to 9
Sinker Talent Decreases from 10 to 9
March 15, 2062
Groundball% Decreases from 66 to 64
June 12, 2062
Groundball% Increases from 64 to 66
June 26, 2062
Groundball% Increases from 66 to 68
July 17, 2062
Groundball% Increases from 68 to 69
August 14, 2062
Groundball% Increases from 69 to 71
August 21, 2062
Sinker Rating Increases from 9 to 10
Sinker Talent Increases from 9 to 10
January 31, 2063
Movement versus Lefties Increases from 8 to 9
February 26, 2063
Movement Talent Increases from 8 to 9
Overall Movement Increases from 8 to 9
Groundball% Increases from 71 to 72
Outfield Arm Decreases from 4 to 3
June 25, 2063
Movement versus Righties Increases from 8 to 9
July 9, 2063
Groundball% Increases from 72 to 74
September 10, 2063
Outfield Error Decreases from 2 to 1
January 31, 2064
Groundball% Increases from 74 to 75
March 3, 2064
Velocity Decreases from 97-99 to 96-98 Mph
March 19, 2064
Stamina Decreases from 8 to 7
May 12, 2064
Stamina Increases from 7 to 8
May 26, 2064
Velocity Decreases from 96-98 to 95-97 Mph
Sinker Rating Decreases from 10 to 9
Sinker Talent Decreases from 10 to 9
June 30, 2064
Groundball% Decreases from 75 to 74
August 4, 2064
Groundball% Increases from 74 to 76
August 11, 2064
Curveball Talent Decreases from 10 to 9
Groundball% Decreases from 76 to 74
Curveball Rating Decreases from 10 to 9
August 18, 2064
Curveball Talent Increases from 9 to 10
Groundball% Decreases from 74 to 72
Curveball Rating Increases from 9 to 10
August 25, 2064
Curveball Talent Decreases from 10 to 9
Curveball Rating Decreases from 10 to 9
September 22, 2064
Stamina Decreases from 8 to 7
Curveball Talent Increases from 9 to 10
Curveball Rating Increases from 9 to 10
October 7, 2064
Curveball Talent Decreases from 10 to 9
Velocity Decreases from 95-97 to 94-96 Mph
Curveball Rating Decreases from 10 to 9
October 16, 2064
Stamina Increases from 7 to 8
January 17, 2065
Groundball% Increases from 72 to 74
March 31, 2065
Groundball% Increases from 74 to 75
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